While playing, press [CTRL] + [SHIFT] + [ALT] + C, then type the following codes:
#import - Read in behavior tuning constants from Tuning.txt #export - Write out behavior tuning constants to Tuning.txt auto_reset - Toggle automatic object reset feature all_menus - Toggle display of unavailable interactions in person control menus allow_inuse - Sets whether menu items appear for in use objects assert - Force an assert for testing autonomy (1-100) - Set free thinking level auto_level - Architecture tools automatically set the level as needed browser_failsafe - Prevent web browser crashes bubble_tweak (z offset value) - Set z offset for thought bubbles crash - Crash game core_dump - Dump entire memory to core_dump_[date:time].txt cam_mode - Toggle camera mode cht (filename) - Execute "file.cht" file as a list of cheats (directory path) - Sets the neighborhood directory to the path draw_all_frames off - Draw all animation frames disabled draw_all_frames on - Draw all animation frames enabled draw_origins - Draw colored dots at each person`s origin draw_floorable off - Floorable grid disabled draw_floorable on - Floorable grid enabled draw_routes on - Selected person`s path displayed draw_routes off - Selected person`s path hidden dump_happy - Dump selected person`s most recent list of scored interactions to a file dump_mc - Dump selected person`s motive contribution curve to a file debug_social - Enable debug flag to show outcome choice dialogs for social interactions edit_grass (number) - Set grass change value edit_char - Create-a-character mode fam_test (opcount) - Run series of random operations on unhoused families files shrink_text (font_size) (text) - Create shrunk_text_#.bmp flush - Completely flush app to VM file when running Windows NT grow_grass (0-150) - Set grass growth history - Save family history file hist_add - Add new family history stat to the current family house (house number) - Automatically load indicated house, no questions asked html - Toggle web page creation interests - Display personality and interests import (FAM file) - Automatically import and load indicated FAM file klapaucius - 1000 Simoleons (unpatched game version) log_mask - Set event logging mask log_animations - Log animations in the event log window lot_size (number) - Set lot size map_edit off-Map editor disabled map_edit on - Map editor enabled music - Toggle music memview - Show memory view window in debug builds of the game move_objects on - Move any object obj_comp - Toggle object compression in save file porntipsguzzardo - Say "porntipsguzzardo" plugh - Say "plugh" prepare_lot - Check and fix required lot objects preview_anims off - Preview animations disabled preview_anims on - Preview animations enabled quats - Toggle quaternion transformations quit - Quit game rosebud - 1000 Simoleons (patched game version) rebuild_cp - Rebuilds entire control panel/UCP from scratch refresh_faces - Refresh the BMP_ resources for all people whose IFF files are writable refresh_textures - Rematch dependent textures and regenerate bitmaps for all user characters restore_tut - Restore tutorial rotation (0-3) - Rotate camera route_balloons off - Routing debug balloons disabled route_balloons on - Routing debug balloons enabled reload_people-Total reload of people skeletons, animations, suits and skins report_assets - Toggle assets report save - Save currently loaded house set_hour (1-24) - Set time of day (unpatched game version) sim_limit (milliseconds) - Set maximum milliseconds to allow simulator sim_speed (-1000 - 1000) - Set sim speed sim_log end - End sim logging sim_log begin - Start sim logging sim_speed (-1000-1000) - Set game speed sim_peek - Toggle calls to PeekMessage within sim loop soundevent - Trigger sound event sound_log - Toggle sound log window sound - Toggle sounds swap_houses (house number) (house number) - Swap the two house files and updates families sweep off - Ticks disabled sweep on - Ticks enabled tile_info - Programmer stats tutorial off - No tutorial object generation when tutorial house is loaded tile_info on - Tile information displayed tile_info off - Tile information hidden visitor_control - Toggle allowing visitors to be controlled using the keyboard write_destlist - Appends the route destination list to AllRoutes.txt every time a route is found write_routes - Write out an RTE file every time a route is found water_tool - Create moat or streams xyzzy - Say "xyzzy" Building a Castle in the Clouds
Large second - floor extensions to a house, or even an entire house in the air, can be built totally unsupported by the following method. First, lay out a complete ground layer of pillars. You`ll need lots to form a surface to build on. Next build your second-floor home on top of these pillars. It`s important that you do ALL the structural work at this point; get all the walls placed and floors put in. Don`t forget the stairs! Next, simply switch to the ground floor, and delete all the pillars. The house will remain standing, completely unsupported by anything except thin air! Voila! A castle in the clouds for your Sims! Fast Money:
Bring up cheat mode and enter the "klapaucius" code. The bring up cheat mode again and enter "!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (you can add up to 60 total). Garbage Bag of Holding
In the early stages of The Sims life time is often wasted emptying the trash and bringing it to the curb. I found that if you fill the cheap 30 simolian trash barrel you can order your sim to empty it and just as they remove the bag cancel the order. Then order them to pick up the mess that they just made and they will return the full bag to an empty barrel, which will now be empty. Do this every time it fills and trash need never be brought outside to the curb again. This saves a lot of time. Paying the Bills
Simply keep a bill, unpaid, until the mail carrier delivers the next set. When your flag is up (your mailbox being full of-- what else, more bills), pay the first one (i.e., bring it out to the mailbox.) When you do this, the newer bills disappear. Using this cheat, you will only have to pay every other bill, instead of every one. Raise Sims Mood Bars
When using the move_object cheat you can restore your Sims mood bars by getting your Sim to sit in a chair, pausing the game and deleting the chair that your Sim is in. Your Sim will disappear. Unpause the game and click on your Sims face icon and your Sim will reappear with some restored bars. Don`t Pay Bills:
If you don`t want to pay the bills all you have to do is go to `Buy mode` and then pick up the bills. Then move them to a place where they cannot be put down like a chair and then press `Escape`. the Bills will disappear and won`t need paying. ROSEBUD- Money MONEY MONEY!!!Hold down SHIFT CTRL and C at the same time to make the cheats box appear in the top left hand corner. Type in rosebud and simply click enter, to repeat the cheat again and again type in !;!;!;!;!;!;!;!;!;\' I hope it works for you because i know some cheats other people put do not work Cheat submitted by Jesse-Lei Delete then PrestoType in CTRL+SHIFT+C you will then see a little green box in the left-hand corner. In the box type in move_objects ON. Then save your game go into buy mode, pick up any sim and delete them. Go back to live mode and click on their picture. Viola your sim is happy and is ready for a promotion. Cheat submitted by Haily |